Configuration
All of the configuration files for Cobblemon Skills are located in the <game_directory>/config/cobblemon_skills/ directory.
Configuration files:
experience.toml- This file contains the configuration for experience gain and level-up mechanics for each profession.permissions.toml- This file contains the configuration related to Command and GUI permissions.professions.toml- This file contains the configuration for each profession, including their Tier rewards.rewards.toml- This file contains the configuration for each profession’s passive rewards and benefits.
Experience Configuration
Section titled “Experience Configuration”[experience] [experience.archeology] fossilRevivalBaseXp = 500.0 fossilRevivalShinyBonusXp = 400.0 oreBlockXp = 400 deepslateOreBlockXp = 500 miscOreBlockXp = 300 tumblestoneClusterSmallXp = 100 tumblestoneClusterMediumXp = 200 tumblestoneClusterLargeXp = 300 tumblestoneClusterFullXp = 400 typeClusterXp = 500 relicCoinSackXp = 600 relicCoinPouchXp = 700 commonItemXp = 200 uncommonItemXp = 400 rareItemXp = 600 [experience.botany] apricornHarvestXp = 150.0 berryHarvestXp = 200.0 woodcuttingBaseXp = 100 woodcuttingTier1Xp = 150 farmingBaseXp = 150 farmingTier1Xp = 200 [experience.cooking] baseXp = 100 tier1Xp = 150 tier2Xp = 200 tier3Xp = 250 tier4Xp = 300 [experience.fishing] statsXpMultiplier = 150.0 catchBaseXp = 200.0 catchLevelXpMultiplier = 10.0 catchUltraBeastBonusXp = 100.0 catchMythicalBonusXp = 200.0 catchLegendaryBonusXp = 300.0 catchShinyBonusXp = 400.0 craftAncientRodXp = 900 craftFishingRodXp = 700 [experience.catching] catchBaseXp = 200.0 catchLevelXpMultiplier = 8.0 catchCriticalBonusXp = 150.0 [experience.training] baseXp = 300.0 leftoversXp = 100.0 levelUpXpMultiplier = 100.0 [experience.breeding] eggCollectedBaseXp = 100.0 eggHatchedBaseXp = 200.0 eggHatchedCycleBonusXp = 4.0Archeology Profession Configuration
Section titled “Archeology Profession Configuration”Configuration for the Archeology profession, including experience gained from reviving fossils, mining ore blocks, and mining tumblestone clusters.
fossilRevivalBaseXp
Section titled “fossilRevivalBaseXp”The base experience gained from reviving a fossil.
- Type:
double - Default:
500.0 - Range:
0.0 ~ 1.7976931348623157E308
fossilRevivalShinyBonusXp
Section titled “fossilRevivalShinyBonusXp”The bonus experience gained from reviving a fossil containing a shiny Pokemon.
- Type:
double - Default:
400.0 - Range:
0.0 ~ 1.7976931348623157E308
oreBlockXp
Section titled “oreBlockXp”The experience gained from mining an ore block.
- Type:
integer - Default:
400 - Range:
> 0
deepslateOreBlockXp
Section titled “deepslateOreBlockXp”The experience gained from mining a deepslate ore block.
- Type:
integer - Default:
500 - Range:
> 0
miscOreBlockXp
Section titled “miscOreBlockXp”The experience gained from mining a miscellaneous ore block.
- Type:
integer - Default:
300 - Range:
> 0
tumblestoneClusterSmallXp
Section titled “tumblestoneClusterSmallXp”The experience gained from mining a small tumblestone cluster.
- Type:
integer - Default:
100 - Range:
> 0
tumblestoneClusterMediumXp
Section titled “tumblestoneClusterMediumXp”The experience gained from mining a medium tumblestone cluster.
- Type:
integer - Default:
200 - Range:
> 0
tumblestoneClusterLargeXp
Section titled “tumblestoneClusterLargeXp”The experience gained from mining a large tumblestone cluster.
- Type:
integer - Default:
300 - Range:
> 0
tumblestoneClusterFullXp
Section titled “tumblestoneClusterFullXp”The experience gained from mining a full tumblestone cluster.
- Type:
integer - Default:
400 - Range:
> 0
typeClusterXp
Section titled “typeClusterXp”The experience gained from mining a type cluster.
- Type:
integer - Default:
500 - Range:
> 0
relicCoinSackXp
Section titled “relicCoinSackXp”The experience gained from mining a relic coin sack.
- Type:
integer - Default:
600 - Range:
> 0
relicCoinPouchXp
Section titled “relicCoinPouchXp”The experience gained from mining a relic coin pouch.
- Type:
integer - Default:
700 - Range:
> 0
commonItemXp
Section titled “commonItemXp”The experience gained from mining a common archeology item.
- Type:
integer - Default:
200 - Range:
> 0
uncommonItemXp
Section titled “uncommonItemXp”The experience gained from mining an uncommon archeology item.
- Type:
integer - Default:
400 - Range:
> 0
rareItemXp
Section titled “rareItemXp”The experience gained from mining a rare archeology item.
- Type:
integer - Default:
600 - Range:
> 0
Botany Profession Configuration
Section titled “Botany Profession Configuration”Configuration for the Botany profession, including experience gained from harvesting apricorns and berries, woodcutting, and farming.
apricornHarvestXp
Section titled “apricornHarvestXp”The experience gained from harvesting an apricorn.
- Type:
double - Default:
150.0 - Range:
0.0 ~ 1.7976931348623157E308
berryHarvestXp
Section titled “berryHarvestXp”The experience gained from harvesting a berry.
- Type:
double - Default:
200.0 - Range:
0.0 ~ 1.7976931348623157E308
woodcuttingBaseXp
Section titled “woodcuttingBaseXp”The base experience gained from woodcutting.
- Type:
integer - Default:
100 - Range:
> 0
woodcuttingTier1Xp
Section titled “woodcuttingTier1Xp”The experience gained from woodcutting a Tier 1 tree.
- Type:
integer - Default:
150 - Range:
> 0
farmingBaseXp
Section titled “farmingBaseXp”The base experience gained from farming.
- Type:
integer - Default:
150 - Range:
> 0
farmingTier1Xp
Section titled “farmingTier1Xp”The experience gained from farming a Tier 1 crop.
- Type:
integer - Default:
200 - Range:
> 0
Cooking Profession Configuration
Section titled “Cooking Profession Configuration”Configuration for the Cooking profession, including the base experience and experience gained for cooking dishes of each tier.
baseXp
Section titled “baseXp”The base experience gained from cooking.
- Type:
integer - Default:
100 - Range:
> 0
tier1Xp
Section titled “tier1Xp”The experience gained from cooking a Tier 1 dish.
- Type:
integer - Default:
150 - Range:
> 0
tier2Xp
Section titled “tier2Xp”The experience gained from cooking a Tier 2 dish.
- Type:
integer - Default:
200 - Range:
> 0
tier3Xp
Section titled “tier3Xp”The experience gained from cooking a Tier 3 dish.
- Type:
integer - Default:
250 - Range:
> 0
tier4Xp
Section titled “tier4Xp”The experience gained from cooking a Tier 4 dish.
- Type:
integer - Default:
300 - Range:
> 0
Fishing Profession Configuration
Section titled “Fishing Profession Configuration”Configuration for the Fishing profession, including experience gained from fishing, catching Pokemon, and crafting fishing rods.
statsXpMultiplier
Section titled “statsXpMultiplier”The multiplier applied to experience gained from fishing stats.
- Type:
double - Default:
150.0 - Range:
0.0 ~ 1.7976931348623157E308
catchBaseXp
Section titled “catchBaseXp”The base experience gained from catching a Pokemon while fishing.
- Type:
double - Default:
200.0 - Range:
0.0 ~ 1.7976931348623157E308
catchLevelXpMultiplier
Section titled “catchLevelXpMultiplier”The multiplier applied based on the level of the Pokemon caught while fishing.
- Type:
double - Default:
10.0 - Range:
0.0 ~ 1.7976931348623157E308
catchUltraBeastBonusXp
Section titled “catchUltraBeastBonusXp”The bonus experience gained from catching an Ultra Beast while fishing.
- Type:
double - Default:
100.0 - Range:
0.0 ~ 1.7976931348623157E308
catchMythicalBonusXp
Section titled “catchMythicalBonusXp”The bonus experience gained from catching a Mythical Pokemon while fishing.
- Type:
double - Default:
200.0 - Range:
0.0 ~ 1.7976931348623157E308
catchLegendaryBonusXp
Section titled “catchLegendaryBonusXp”The bonus experience gained from catching a Legendary Pokemon while fishing.
- Type:
double - Default:
300.0 - Range:
0.0 ~ 1.7976931348623157E308
catchShinyBonusXp
Section titled “catchShinyBonusXp”The bonus experience gained from catching a shiny Pokemon while fishing.
- Type:
double - Default:
400.0 - Range:
0.0 ~ 1.7976931348623157E308
craftAncientRodXp
Section titled “craftAncientRodXp”The experience gained from crafting an Ancient Rod.
- Type:
integer - Default:
900 - Range:
> 0
craftFishingRodXp
Section titled “craftFishingRodXp”The experience gained from crafting a Fishing Rod.
- Type:
integer - Default:
700 - Range:
> 0
Catching Profession Configuration
Section titled “Catching Profession Configuration”Configuration for the Catching profession, including experience gained from catching Pokemon and making critical captures.
catchBaseXp
Section titled “catchBaseXp”The base experience gained from catching a Pokemon.
- Type:
double - Default:
200.0 - Range:
0.0 ~ 1.7976931348623157E308
catchLevelXpMultiplier
Section titled “catchLevelXpMultiplier”The multiplier applied based on the level of the Pokemon caught.
- Type:
double - Default:
8.0 - Range:
0.0 ~ 1.7976931348623157E308
catchCriticalBonusXp
Section titled “catchCriticalBonusXp”The bonus experience gained from catching a Pokemon with a critical capture.
- Type:
double - Default:
150.0 - Range:
0.0 ~ 1.7976931348623157E308
Training Profession Configuration
Section titled “Training Profession Configuration”Configuration for the Training profession, including experience gained from training Pokemon, using Leftovers, and leveling up Pokemon.
baseXp
Section titled “baseXp”The base experience gained from training a Pokemon.
- Type:
double - Default:
300.0 - Range:
0.0 ~ 1.7976931348623157E308
leftoversXp
Section titled “leftoversXp”The experience gained from using Leftovers on a Pokemon.
- Type:
double - Default:
100.0 - Range:
0.0 ~ 1.7976931348623157E308
levelUpXpMultiplier
Section titled “levelUpXpMultiplier”The multiplier applied to experience gained when a Pokemon levels up.
- Type:
double - Default:
100.0 - Range:
0.0 ~ 1.7976931348623157E308
Breeding Profession Configuration
Section titled “Breeding Profession Configuration”Configuration for the Breeding profession, including experience gained from collecting and hatching eggs.
eggCollectedBaseXp
Section titled “eggCollectedBaseXp”The base experience gained from collecting an egg.
- Type:
double - Default:
100.0 - Range:
0.0 ~ 1.7976931348623157E308
eggHatchedBaseXp
Section titled “eggHatchedBaseXp”The base experience gained from hatching an egg.
- Type:
double - Default:
200.0 - Range:
0.0 ~ 1.7976931348623157E308
eggHatchedCycleBonusXp
Section titled “eggHatchedCycleBonusXp”The bonus experience gained for each cycle of hatching an egg.
- Type:
double - Default:
4.0 - Range:
0.0 ~ 1.7976931348623157E308
Permissions Configuration
Section titled “Permissions Configuration”[permissions] [permissions.command] cobbleskills = "NONE" cobbleskills_reset = "NONE" cobbleskills_reset_self = "NONE" cobbleskills_reset_player = "MULTIPLAYER_MANAGEMENT" cobbleskills_reset_all = "ALL_COMMANDS" cobbleskills_leaderboard = "NONE" cobbleskills_profile = "NONE" cobbleskills_profession = "NONE" cobbleskills_admin = "ALL_COMMANDS" cobbleskills_admin_add_exp = "ALL_COMMANDS" cobbleskills_admin_set_level = "ALL_COMMANDS" cobbleskills_admin_reload = "ALL_COMMANDS" [permissions.gui] main_menu = "NONE" leaderboard = "NONE" profile = "NONE" profile_other = "NONE"Permissions Configuration
Section titled “Permissions Configuration”Allowed Values:
NONE- No one can use this command.SPAWN_PROTECTION_BYPASS- Only players with spawn protection bypass can use this command.CHEAT_COMMANDS_AND_COMMAND_BLOCKS- Only players with cheat commands and command blocks can use this command.MULTIPLAYER_MANAGEMENT- Only players with multiplayer management permissions can use this command.ALL_COMMANDS- All players can use this command.
command permissions
Section titled “command permissions”Permissions for accessing the commands of Cobblemon Skills.
cobbleskills
Section titled “cobbleskills”The permission level required to use the /cobbleskills command.
- Type:
enum - Default:
NONE
cobbleskills_reset
Section titled “cobbleskills_reset”The permission level required to use the /cobbleskills reset command.
- Type:
enum - Default:
NONE
cobbleskills_reset_self
Section titled “cobbleskills_reset_self”The permission level required to use the /cobbleskills reset self command.
- Type:
enum - Default:
NONE
cobbleskills_reset_player
Section titled “cobbleskills_reset_player”The permission level required to use the /cobbleskills reset player command.
- Type:
enum - Default:
MULTIPLAYER_MANAGEMENT
cobbleskills_reset_all
Section titled “cobbleskills_reset_all”The permission level required to use the /cobbleskills reset all command.
- Type:
enum - Default:
ALL_COMMANDS
cobbleskills_leaderboard
Section titled “cobbleskills_leaderboard”The permission level required to use the /cobbleskills leaderboard command.
- Type:
enum - Default:
NONE
cobbleskills_profile
Section titled “cobbleskills_profile”The permission level required to use the /cobbleskills profile command.
- Type:
enum - Default:
NONE
cobbleskills_profession
Section titled “cobbleskills_profession”The permission level required to use the /cobbleskills profession command.
- Type:
enum - Default:
NONE
cobbleskills_admin
Section titled “cobbleskills_admin”The permission level required to use the /cobbleskills admin command.
- Type:
enum - Default:
ALL_COMMANDS
cobbleskills_admin_add_exp
Section titled “cobbleskills_admin_add_exp”The permission level required to use the /cobbleskills admin addExp command.
- Type:
enum - Default:
ALL_COMMANDS
cobbleskills_admin_set_level
Section titled “cobbleskills_admin_set_level”The permission level required to use the /cobbleskills admin setLevel command.
- Type:
enum - Default:
ALL_COMMANDS
cobbleskills_admin_reload
Section titled “cobbleskills_admin_reload”The permission level required to use the /cobbleskills admin reload command.
- Type:
enum - Default:
ALL_COMMANDS
GUI permissions
Section titled “GUI permissions”Permissions for accessing the GUI components of Cobblemon Skills.
main_menu
Section titled “main_menu”The permission level required to access the main menu GUI.
- Type:
enum - Default:
NONE
leaderboard
Section titled “leaderboard”The permission level required to access the leaderboard GUI.
- Type:
enum - Default:
NONE
profile
Section titled “profile”The permission level required to access the profile GUI.
- Type:
enum - Default:
NONE
profile_other
Section titled “profile_other”The permission level required to access another player’s profile GUI.
- Type:
enum - Default:
NONE
Professions Configuration
Section titled “Professions Configuration”#Professions configuration for Cobblemon Skills[professions] #Maximum level for all professions # Default: 100 # Range: > 1 professionMaxLevel = 100 #Base experience required for each level # Default: 1020 # Range: > 1 professionBaseExpPerLevel = 1020 #Multiplier for experience required per level # Default: 20 # Range: > 1 professionExpLevelMultiplier = 20
[professions.<profession>] professionName = "Archeology"
[[professions.<profession>.professionRewards]] levelRequirement = 10 displayName = "Novice"
[[professions.<profession>.professionRewards.rewards]] type = "EXPERIENCE" experience = 20
[[professions.<profession>.professionRewards.rewards]] type = "ITEM" item = "minecraft:iron_ingot" amount = 3
[[professions.<profession>.professionRewards.rewards]] type = "COMMAND" command = "say You have reached level 10 in Archeology!"professionMaxLevel
Section titled “professionMaxLevel”The maximum level for all professions.
- Type:
integer - Default:
100 - Range:
> 1
professionBaseExpPerLevel
Section titled “professionBaseExpPerLevel”The base experience required for each level.
- Type:
integer - Default:
1020 - Range:
> 1
professionExpLevelMultiplier
Section titled “professionExpLevelMultiplier”The multiplier for experience required per level.
- Type:
integer - Default:
20 - Range:
> 1
Profession Configuration
Section titled “Profession Configuration”Available professions are:
- Archeology
- Botany
- Cooking
- Fishing
- Catching
- Training
- Breeding
professionName
Section titled “professionName”The display name for the profession.
- Type:
string
professionRewards
Section titled “professionRewards”An array of rewards for the profession, each with a level requirement and a list of rewards.
levelRequirement
Section titled “levelRequirement”The level requirement for the reward.
- Type:
integer
displayName
Section titled “displayName”The display name for the reward.
- Type:
string
rewards
Section titled “rewards”An array of rewards for the profession reward, each with a type and associated data.
The type of reward. Can be one of the following:
EXPERIENCE- Grants experience points to the player.ITEM- Grants an item to the player.COMMAND- Executes a command as the player.
experience
Section titled “experience”The amount of experience points to grant to the player.
The registry ID of the item to grant to the player.
amount
Section titled “amount”The amount of the item to grant to the player.
command
Section titled “command”The command to execute as the server. Available placeholders:
{player}- The player’s username.
Rewards Configuration
Section titled “Rewards Configuration”[rewards] [rewards.archeology] randomExtraDrops = true randomExtraDropsMinLvl = 10 randomExtraDropsChance = 0.25 [rewards.botany] randomExtraDrops = true randomExtraDropsMinLvl = 10 randomExtraDropsChance = 0.25 [rewards.cooking] randomExtraPlayerExp = true randomExtraPlayerExpMinLvl = 10 randomExtraPlayerExpBaseAmount = 10 randomExtraPlayerExpLevelMultiplier = 2 [rewards.fishing] randomLuckOfTheSea = true randomUnbreaking = true randomMending = true randomLure = true luckOfTheSeaTierOneMinLvl = 10 luckOfTheSeaTierTwoMinLvl = 30 luckOfTheSeaTierThreeMinLvl = 50 unbreakingTierOneMinLvl = 20 unbreakingTierTwoMinLvl = 40 unbreakingTierThreeMinLvl = 60 mendingMinLvl = 70 lureTierOneMinLvl = 15 lureTierTwoMinLvl = 35 lureTierThreeMinLvl = 55 enchantmentChance = 0.25 [rewards.catching] enableShinyCalculationBoosting = true shinyCalculationMaxMultiplier = 10.0 shinyCalculationPerLevelMultiplier = 0.01 captureRateBonusPercentMax = 10.0 captureRateLevelMultiplier = 0.1 [rewards.training] experienceFromBattleMax = 20.0 experienceFromBattleExpMultiplier = 0.2 levelUpBonusExpPercentageMax = 25.0 levelUpBonusExpPercentageLevelMultiplier = 0.25 [rewards.breeding] baseShinyChange = 0.01 shinyLevelBonusMultiplier = 0.001 shinyMaxPercentage = 0.1 friendshipBonusMax = 20 friendshipBonusLevelDivider = 5Archeology Profession Configuration
Section titled “Archeology Profession Configuration”randomExtraDrops
Section titled “randomExtraDrops”Whether extra drops are randomly applied to block breaking rewards in archeology profession.
- Type:
boolean - Default:
true
randomExtraDropsMinLvl
Section titled “randomExtraDropsMinLvl”The minimum level required for extra drops in archeology profession.
- Type:
integer - Default:
10
randomExtraDropsChance
Section titled “randomExtraDropsChance”The chance for extra drops to be applied to block breaking rewards in archeology profession.
- Type:
double - Range:
0.0 ~ 1.0 - Default:
0.25
Botany Profession Configuration
Section titled “Botany Profession Configuration”randomExtraDrops
Section titled “randomExtraDrops”Whether extra drops are randomly applied to block breaking rewards in botany profession.
- Type:
boolean - Default:
true
randomExtraDropsMinLvl
Section titled “randomExtraDropsMinLvl”The minimum level required for extra drops in botany profession.
- Type:
integer - Default:
10
randomExtraDropsChance
Section titled “randomExtraDropsChance”The chance for extra drops to be applied to block breaking rewards in botany profession.
- Type:
double - Range:
0.0 ~ 1.0 - Default:
0.25
Cooking Profession Configuration
Section titled “Cooking Profession Configuration”randomExtraPlayerExp
Section titled “randomExtraPlayerExp”Whether extra player experience is randomly applied to cooking rewards.
- Type:
boolean - Default:
true
randomExtraPlayerExpMinLvl
Section titled “randomExtraPlayerExpMinLvl”The minimum level required for extra player experience in cooking profession.
- Type:
integer - Default:
10
randomExtraPlayerExpBaseAmount
Section titled “randomExtraPlayerExpBaseAmount”The base amount of extra player experience applied to cooking rewards.
- Type:
integer - Default:
10
randomExtraPlayerExpLevelMultiplier
Section titled “randomExtraPlayerExpLevelMultiplier”The multiplier for extra player experience based on cooking level.
- Type:
integer - Default:
2
Fishing Profession Configuration
Section titled “Fishing Profession Configuration”randomLuckOfTheSea
Section titled “randomLuckOfTheSea”Whether the Luck of the Sea enchantment is randomly applied to fishing rewards.
- Type:
boolean - Default:
true
randomUnbreaking
Section titled “randomUnbreaking”Whether the Unbreaking enchantment is randomly applied to fishing rewards.
- Type:
boolean - Default:
true
randomMending
Section titled “randomMending”Whether the Mending enchantment is randomly applied to fishing rewards.
- Type:
boolean - Default:
true
randomLure
Section titled “randomLure”Whether the Lure enchantment is randomly applied to fishing rewards.
- Type:
boolean - Default:
true
luckOfTheSeaTierOneMinLvl
Section titled “luckOfTheSeaTierOneMinLvl”The minimum level required for Luck of the Sea Tier 1 in fishing profession.
- Type:
integer - Default:
10
luckOfTheSeaTierTwoMinLvl
Section titled “luckOfTheSeaTierTwoMinLvl”The minimum level required for Luck of the Sea Tier 2 in fishing profession.
- Type:
integer - Default:
30
luckOfTheSeaTierThreeMinLvl
Section titled “luckOfTheSeaTierThreeMinLvl”The minimum level required for Luck of the Sea Tier 3 in fishing profession.
- Type:
integer - Default:
50
unbreakingTierOneMinLvl
Section titled “unbreakingTierOneMinLvl”The minimum level required for Unbreaking Tier 1 in fishing profession.
- Type:
integer - Default:
20
unbreakingTierTwoMinLvl
Section titled “unbreakingTierTwoMinLvl”The minimum level required for Unbreaking Tier 2 in fishing profession.
- Type:
integer - Default:
40
unbreakingTierThreeMinLvl
Section titled “unbreakingTierThreeMinLvl”The minimum level required for Unbreaking Tier 3 in fishing profession.
- Type:
integer - Default:
60
mendingMinLvl
Section titled “mendingMinLvl”The minimum level required for Mending enchantment in fishing profession.
- Type:
integer - Default:
70
lureTierOneMinLvl
Section titled “lureTierOneMinLvl”The minimum level required for Lure Tier 1 in fishing profession.
- Type:
integer - Default:
15
lureTierTwoMinLvl
Section titled “lureTierTwoMinLvl”The minimum level required for Lure Tier 2 in fishing profession.
- Type:
integer - Default:
35
lureTierThreeMinLvl
Section titled “lureTierThreeMinLvl”The minimum level required for Lure Tier 3 in fishing profession.
- Type:
integer - Default:
55
enchantmentChance
Section titled “enchantmentChance”The chance for an enchantment to be applied to fishing rewards.
- Type:
double - Range:
0.0 ~ 1.0 - Default:
0.25
Catching Profession Configuration
Section titled “Catching Profession Configuration”enableShinyCalculationBoosting
Section titled “enableShinyCalculationBoosting”Whether shiny calculation boosting is enabled in catching profession.
- Type:
boolean - Default:
true
shinyCalculationMaxMultiplier
Section titled “shinyCalculationMaxMultiplier”The maximum multiplier for shiny calculation in catching profession.
- Type:
double - Range:
0.0 ~ 10.0 - Default:
10.0
shinyCalculationPerLevelMultiplier
Section titled “shinyCalculationPerLevelMultiplier”The multiplier for shiny calculation per level in catching profession.
- Type:
double - Range:
0.0 ~ 1.0 - Default:
0.01
captureRateBonusPercentMax
Section titled “captureRateBonusPercentMax”The maximum bonus percent for capture rate in catching profession.
- Type:
double - Range:
0.0 ~ 100.0 - Default:
10.0
captureRateLevelMultiplier
Section titled “captureRateLevelMultiplier”The bonus multiplier for capture rate based on catching level.
- Type:
double - Range:
0.0 ~ 1.0 - Default:
0.1
Training Profession Configuration
Section titled “Training Profession Configuration”experienceFromBattleMax
Section titled “experienceFromBattleMax”The maximum experience from battle in training profession.
- Type:
double - Range:
0.0 ~ 1000.0 - Default:
20.0
experienceFromBattleExpMultiplier
Section titled “experienceFromBattleExpMultiplier”The experience multiplier from battle based on training level.
- Type:
double - Range:
0.0 ~ 10.0 - Default:
0.2
levelUpBonusExpPercentageMax
Section titled “levelUpBonusExpPercentageMax”The maximum bonus experience percentage for level up in training profession.
- Type:
double - Range:
0.0 ~ 100.0 - Default:
25.0
levelUpBonusExpPercentageLevelMultiplier
Section titled “levelUpBonusExpPercentageLevelMultiplier”The bonus experience percentage multiplier for level up based on training level.
- Type:
double - Range:
0.0 ~ 1.0 - Default:
0.25
Breeding Profession Configuration
Section titled “Breeding Profession Configuration”baseShinyChange
Section titled “baseShinyChange”The base shiny chance for breeding profession.
- Type:
double - Range:
0.0 ~ 1.0 - Default:
0.01
shinyLevelBonusMultiplier
Section titled “shinyLevelBonusMultiplier”The bonus multiplier for shiny chance based on breeding level.
- Type:
double - Range:
0.0 ~ 1.0 - Default:
0.001
shinyMaxPercentage
Section titled “shinyMaxPercentage”The maximum shiny percentage for breeding profession.
- Type:
double - Range:
0.0 ~ 1.0 - Default:
0.1
friendshipBonusMax
Section titled “friendshipBonusMax”The maximum friendship bonus for breeding profession.
- Type:
integer - Range:
0 ~ 100 - Default:
20
friendshipBonusLevelDivider
Section titled “friendshipBonusLevelDivider”The level divider for friendship bonus in breeding profession.
- Type:
integer - Range:
1 ~ 100 - Default:
5