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Common Loader Registry

The CommonLoaderRegistry interface provides a unified way to register various game elements such as blocks, items, sounds, and more across different mod loaders.

Available methods include:

  • registerBlockEntity: Registers a block entity type.
  • registerBlock: Registers a block type.
  • registerItem: Registers an item type.
    • registerItemRegistryCallback: Registers a callback for item registration.
  • registerSound: Registers a sound event.
  • registerCriteriaTriggers: Registers criteria triggers for advancements.
  • registerStats: Registers custom statistics.
  • registerMenuType: Registers a menu type for GUIs.
  • registerDataComponentType: Registers a data component type.
  • registerEntityEffects: Registers entity effects.
  • registerFeature: Registers a feature for world generation.
  • registerCreativeModeTab: Registers a creative mode tab.
  • newCreativeTabBuilder: Creates a new builder for a creative mode tab.